MxPEG
decoder backends internally buffering entire RGB frames.
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#include <mxcpcBufferedMxPEGDecoderBackEnd.h>
Inheritance diagram for mxcpcBufferedMxPEGDecoderBackEnd:
Public Member Functions | |
mxcpcBufferedMxPEGDecoderBackEnd () | |
~mxcpcBufferedMxPEGDecoderBackEnd () | |
void | videoResolutionChanged (int width, int height) |
(Re)implemented. | |
void | provideVideoTilePixelTarget (int tile_x, int tile_y, mxcpc::u32 **target_ptr, int *row_stepping_ptr) |
(Re)implemented. | |
Protected Attributes | |
int | Width |
int | Height |
int | TileNumX |
int | TileNumY |
mxcpc::u32 * | PixelBuffer |
int | PixelBufferOffset |
Private Attributes | |
mxcpc::u32 | DummyTilePixelBuffer [16 *16 *3/4] |
MxPEG
decoder backends internally buffering entire RGB frames.
Definition at line 33 of file mxcpcBufferedMxPEGDecoderBackEnd.h.