mx::IEyeControl Class Reference
[Component Interfaces]

Control currently selected eye! More...

#include <IEyeControl.h>

Inheritance diagram for mx::IEyeControl:

mx::IInterface mx::IConfigSession List of all members.

Public Member Functions

virtual void setEye (ECamEye eye)=0
 A session can be valid for a defined eye state e.g.
virtual ECamEye eye ()=0

Detailed Description

Control currently selected eye!


Member Function Documentation

virtual void mx::IEyeControl::setEye ECamEye  eye  )  [pure virtual]
 

A session can be valid for a defined eye state e.g.

"left eye" or "both eyes".


The documentation for this class was generated from the following file:
Generated on Fri Jun 29 17:21:05 2007 for MxPEG SDK by  doxygen 1.4.6